Wednesday, August 21, 2013

We're sorry! Can we play now?

Scott,

My friends and I woke up this morning saddened by the fact that out characters, DeathEssence, AggieCMD and Jangooni, have been banned from QONQR.  I admit that I am not surprised and believe that the course of action you took is justified.  The QONQR Terms of Service were violated by deploying bots outside of the application.   Though there is no valid excuse for our actions, I would like to take this opportunity to explain the unfortunate progression of our actions and humbly request our re-instatement.  

In short, we were addicted to QONQR.  I’ll explain the addiction by sharing the journey that we experienced while playing.  We spent days and nights battling the Swarm of Houston.  We hoped for a day when our fellow Legion comrades in Houston would vanquish the Swarm in their location and send reinforcements to help us.  When we saw that those reinforcements couldn't come in a timely fashion, we realized we had to do it alone.  So we became a collective Rambo of sorts (minus the amazing pecs and abs). We worked day and night racing to 100. QONQR was all we thought about.  When I bought groceries at the store I pitied the old lady buying milk oblivious to the fact that she was surrounded by Swarm.  DeathEssense was launching bots in church while praying that the Swarm heathens would fall to the righteous Legion.  Jangooni worried what faction his four and five year old children would choose when they grew up.  We fought, we shed invisible blood, and persevered- but the battle was long and brutal.  The longevity of it all led to the next stage of addiction: qubism.   DeathEssence was hit hard by the taste of what a qube could do and he couldn’t stop.  Overheating be damned!  DeathEssence had qubes!  But he had to stop qubing for financial reasons.  We then turned to people for support, and that began the next stage of the addiction: social media.  We joined Legion user groups and experienced the magic of companionship, comradery, and coordinated warfare.  We weren't just the lone Legion flame smothered by Swarm in Houston anymore.  We were part of a greater effort.   We were LEGION!  The path to victory seemed closer now.  And at that moment began the final and most detrimental phase of the addiction:  we became Faceless.  Not literally but in spirit.  In other words, we wanted to hack QONQR for the greater good.  We should have blushed at our purple moment, but we didn’t.  It became real and we developed an auto-bot launcher.  We didn’t mean any harm by it, we just did what we do best - code.  The true desire was more of understanding how things worked in .NET and what we could really do. 

Our QONQR access is gone, but our addiction is not.  I sincerely apologize for our actions and  I humbly request that our access be re-instated with our assurances that we will only use the official user interface from now on.  If I were you and worked so hard on a game and achieved success, I would be upset too if people took an unfair advantage like we did.  I understand.  Our passion for the programming aspect of it all led us astray.  

Regards,
AggieCMD
DeathEssence
Jangooni